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Inflict Wounds
Level 1 Necromancy
Inflict Wounds
CastingAction
RangeTouch
ComponentsV, S
DurationInstantaneous
2d10 NecroticCON save · touch · half on success
↑ +1d10 per slot level above · Cleric

Inflict Wounds

Level 1 Necromancy

Casting Time
Action
Range
Touch
Components
V, S
Duration
Instantaneous
Effect
2d10 NecroticCON save · touch · half on success

ClassesCleric

A creature you touch makes a Constitution saving throw, taking 2d10 Necrotic damage on a failed save or half as much damage on a successful one.

Using a Higher-Level Spell Slot

The damage increases by 1d10 for each spell slot level above 1.

More level 1 spells

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