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Zone of Truth
Level 2 Enchantment
Zone of Truth
CastingAction
Range60 feet
ComponentsV, S
Duration10 minutes
Can't lieCHA save · 15-ft-radius Sphere · you know who saves
Bard · Cleric · Paladin

Zone of Truth

Level 2 Enchantment

Casting Time
Action
Range
60 feet
Components
V, S
Duration
10 minutes
Effect
Can't lieCHA save · 15-ft-radius Sphere · you know who saves

ClassesBardClericPaladin

You create a magical zone that guards against deception in a 15-foot-radius Sphere centered on a point within range. Until the spell ends, a creature that enters the spell’s area for the first time on a turn or starts its turn there makes a Charisma saving throw. On a failed save, a creature can’t speak a deliberate lie while in the radius. You know whether a creature succeeds or fails on this save.

An affected creature is aware of the spell and can avoid answering questions to which it would normally respond with a lie. Such a creature can be evasive yet must be truthful.

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