ForgeDiceHero › Compendium › Spells › Vampiric Touch
Vampiric Touch
Level 3 NecromancyC


CastingAction
RangeSelf
ComponentsV, S
Duration1 minute
3d6 necroticMelee spell attack · regain half the damage as HP
↑ +1d6 per slot level above · Sorcerer · Warlock · Wizard
Vampiric Touch
Level 3 Necromancy · concentration
- Casting Time
- Action
- Range
- Self
- Components
- V, S
- Duration
- Concentration, up to 1 minute
- Effect
- 3d6 necroticMelee spell attack · regain half the damage as HP
ClassesSorcererWarlockWizard
The touch of your shadow-wreathed hand can siphon life force from others to heal your wounds. Make a melee spell attack against one creature within reach. On a hit, the target takes 3d6 Necrotic damage, and you regain Hit Points equal to half the amount of Necrotic damage dealt.
Until the spell ends, you can make the attack again on each of your turns as a Magic action, targeting the same creature or a different one.
Using a Higher-Level Spell Slot
The damage increases by 1d6 for each spell slot level above 3.
More level 3 spells
- Animate DeadLevel 3 Necromancy

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CastingActionRangeTouchComponentsV, SDuration1 minuteCurseTouch · WIS save · choose one effect↑ longer duration with higher slots · Bard · Cleric · Wizard - Feign DeathLevel 3 NecromancyR

CastingActionRangeTouchComponentsV, S, MDuration1 hourAppears deadWilling creature · Blinded, IncapacitatedBard · Cleric · Druid · Wizard - Water BreathingLevel 3 TransmutationR

CastingActionRange30 feetComponentsV, S, MDuration24 hoursBreathe underwaterUp to ten willing creaturesDruid · Ranger · Sorcerer · Wizard - Water WalkLevel 3 TransmutationR

CastingActionRange30 feetComponentsV, S, MDuration1 hourWalk on liquidsUp to ten creatures · across any liquid surfaceCleric · Druid · Ranger · Sorcerer - Wind WallLevel 3 EvocationC

CastingActionRange120 feetComponentsV, S, MDuration1 minute4d8 BludgeoningSTR save · 50-ft wall · half on successDruid · Ranger
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