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Sunbeam
Level 6 EvocationC
Sunbeam
CastingAction
RangeSelf
ComponentsV, S, M
Duration1 minute
6d8 radiantCON save · 60-ft Line · Blinded · half on success
Cleric · Druid · Sorcerer · Wizard

Sunbeam

Level 6 Evocation · concentration

Casting Time
Action
Range
Self
Components
V, S, M
Duration
Concentration, up to 1 minute
Effect
6d8 radiantCON save · 60-ft Line · Blinded · half on success

Material a magnifying glass

ClassesClericDruidSorcererWizard

You launch a sunbeam in a 5-foot-wide, 60-foot-long Line. Each creature in the Line makes a Constitution saving throw. On a failed save, a creature takes 6d8 Radiant damage and has the Blinded condition until the start of your next turn. On a successful save, it takes half as much damage only.

Until the spell ends, you can take a Magic action to create a new Line of radiance.

For the duration, a mote of brilliant radiance shines above you. It sheds Bright Light in a 30-foot radius and Dim Light for an additional 30 feet. This light is sunlight.

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