ForgeDiceHero

ForgeDiceHero › Compendium › Spells › Produce Flame

Produce Flame
Conjuration Cantrip
Produce Flame
CastingBonus Action
RangeSelf
ComponentsV, S
Duration10 minutes
1d8 fireRanged spell attack · 60 ft · Bright Light 20 ft
↑ scales at levels 5 · 11 · 17 · Druid

Produce Flame

Conjuration Cantrip

Casting Time
Bonus Action
Range
Self
Components
V, S
Duration
10 minutes
Effect
1d8 fireRanged spell attack · 60 ft · Bright Light 20 ft

ClassesDruid

A flickering flame appears in your hand and remains there for the duration. While there, the flame emits no heat and ignites nothing, and it sheds Bright Light in a 20-foot radius and Dim Light for an additional 20 feet. The spell ends if you cast it again.

Until the spell ends, you can take a Magic action to hurl fire at a creature or an object within 60 feet of you. Make a ranged spell attack. On a hit, the target takes 1d8 Fire damage.

Using a Higher-Level Spell Slot

The damage increases by 1d8 when you reach levels 5 (2d8), 11 (3d8), and 17 (4d8).

More cantrips

See it in 3D at the table

On ForgeDiceHero you cast it with your friends: lit maps, 3D dice and character sheets that do the maths. In your browser, free.

Open the table
Open the table