ForgeDiceHero

ForgeDiceHero › Compendium › Spells › Mislead

Mislead
Level 5 IllusionC
Mislead
CastingAction
RangeSelf
ComponentsS
Duration1 hour
Invisible + doubleIllusory double · moves up to twice your Speed
Bard · Warlock · Wizard

Mislead

Level 5 Illusion · concentration

Casting Time
Action
Range
Self
Components
S
Duration
Concentration, up to 1 hour
Effect
Invisible + doubleIllusory double · moves up to twice your Speed

ClassesBardWarlockWizard

You gain the Invisible condition at the same time that an illusory double of you appears where you are standing. The double lasts for the duration, but the invisibility ends immediately after you make an attack roll, deal damage, or cast a spell.

As a Magic action, you can move the illusory double up to twice your Speed and make it gesture, speak, and behave in whatever way you choose. It is intangible and invulnerable.

You can see through its eyes and hear through its ears as if you were located where it is.

More level 5 spells

See it in 3D at the table

On ForgeDiceHero you cast it with your friends: lit maps, 3D dice and character sheets that do the maths. In your browser, free.

Open the table
Open the table