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Blindness/Deafness
Level 2 Transmutation
Blindness/Deafness
CastingAction
Range120 feet
ComponentsV
Duration1 minute
Blinded or DeafenedCON save · one creature · repeats at end of turn
↑ one more creature per slot level above · Bard · Cleric · Sorcerer · Wizard

Blindness/Deafness

Level 2 Transmutation

Casting Time
Action
Range
120 feet
Components
V
Duration
1 minute
Effect
Blinded or DeafenedCON save · one creature · repeats at end of turn

ClassesBardClericSorcererWizard

One creature that you can see within range must succeed on a Constitution saving throw, or it has the Blinded or Deafened condition (your choice) for the duration. At the end of each of its turns, the target repeats the save, ending the spell on itself on a success.

Using a Higher-Level Spell Slot

You can target one additional creature for each spell slot level above 2.

More level 2 spells

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